AI Insights · Timothy · April 2024
Top 5 Sandbox Games on Android in Belarus: Q1 2024
Explore the performance of the top 5 sandbox games on the Android platform in Belarus for the first quarter of 2024, including metrics on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 sandbox games on the Android platform in Belarus showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the trends observed for each game during this period.
Roblox from Roblox Corporation saw a peak in weekly downloads at 15.2K in the first week of January, followed by a general decline, closing the quarter at 10.4K. The game’s weekly revenue started strong at approximately $7.2K, but experienced fluctuations, ending March with around $5K. Active users ranged from 743K in early January to a lower 688K by the end of March.
Blockman Go by Blockman GO studio had a relatively stable quarter. Weekly downloads started at 1.7K, dropping to around 1K by mid-March. Revenue showed minor fluctuations, peaking at $133 in the first week of January and gradually decreasing to $60 by the end of the quarter. Active users declined from 15.1K in January to approximately 12.3K in late March.
Addons for Melon from Phuket INC displayed a modest but steady increase in downloads, starting at 25 and reaching 113 by mid-February, before tapering off to 46 in the last week of March. Revenue remained fairly consistent, averaging around $8-$10 per week. Active users saw a slight increase, beginning at 159 and ending the quarter at 201.
Block Craft 3D: Building Game by Wildlife Studios showed significant weekly download spikes, starting at 5.5K in early January, with notable peaks at 4.3K and 4.3K again in late March. Revenue fluctuated, peaking at $25 in early February, with a low of $1 in mid-January. Active users shifted from 34.1K in January to around 26.8K by the end of March.
House Mods for Minecraft from Critical Principle Activity had consistent download numbers, with a peak of 522 in mid-February and ending March at 258. The app saw limited revenue, with a notable $26 in early March and $22 in late January. Active users increased steadily from 3.5K in early January to around 4.3K by the end of March.
These insights, sourced from Sensor Tower, reflect the dynamic performance of sandbox games in Belarus for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.